Originally posted by: Ok is says that 333networks now handles the servers. Now forgive my stupidity as I am not all that familiar with servers, and PC gaming. But how would I go about finding a game on 333networks? Again forgive me for such a noob question!!!
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First link after google search for 'Star Trek Bridge Commander 333networks': mp should be dead. No one patches manually these days. Oh Ok awesome. Thank you very much wuddih.
Again sorry to bug you with stupid noob question like this!
Step into the boots of a Starfleet officer taking command for the first time -- in the sink-or-swim circumstances of a disaster in deep space. A sun erupts unexpectedly, damaging the player's ship and killing the captain. Ergosoft poster print 12 full version tested definition.
As the next ranking officer, the player takes the command chair and the mission of discovering the cause of the deadly blast. Through investigation of the strange stellar explosion, the fledgling captain is drawn into an epic plot involving the Cardassians, the Klingons, and perhaps even the Romulans.
Forces behind this unexplained 'accident' may threaten the foundations of the Federation itself. The game offers a first-person perspective from the captain's chair for a useful view of the 3D bridge and its officers. As in the television shows and movies, the bridge crew is well trained to report pertinent information and await orders. Star Trek: Bridge Commander is designed for compatibility with many contemporary voice-control peripherals, allowing the hardware-equipped player to issue commands by speaking them. The game's story was developed with the help of D.C. Fontana, who wrote four episodes of Star Trek: The Next Generation and served as an associate producer for the series.
From developer Totally Games and publisher Activision comes a Star Trek title worthy of its (licensed) name. It seems that the conundrum of representing space combat among Federation starships (which in prior titles has proved to be elusive) has been resolved not only effectively, but in a manner that is true to the series, graphically awe-inspiring, and delightfully fun to play. Players will be able to issue commands to their crew (and enjoy the visual splendor said commands produce) as a true Federation Captain would, and still have time to wave their fists in the air and yell, 'KHAAANNN!' Due to the fact that Federation ships are much larger than a tiny, one man dogfighter (ala Wing Commander), commanding one in past titles with a joystick during a dogfight felt. Accu rip software crack works. Any Captain worth the salt that Dr. McCoy's ex-girlfriend would suck out of them would tell you that a true Captain would make command decisions to his crew from his chair.
The problem, understandably, in the past has always been how to do this in a video game and still make it fun to play? Totally Games has delivered.
Although at times Bridge Commander will feel more like an old-school point and click adventure than a tactical sim, the formula works extremely well. There is a high degree of scripting going on here, and the game is pretty much on rails in terms of story progression, but once you immerse yourself into the world Gene Roddenberry created, you'll hardly notice that you're being nudged in one direction or another. The graphics outside the bridge will astound you, and represent Star Trek perfectly. The graphics inside the bridge are a bit flat and dull, but I can see where the tradeoff made sense.
The ships are as beautiful and detailed as one seen on television, complete with deep, rich color and lighting effects. Performance on mid-range machines is still excellent, although would have to be not-as-detailed. There are a few points of view to choose from, including 'from the chair' on the bridge and an 'outside the ship' view. The view from inside the ship tends to be more like living through a combat-heavy episode of the television series, whereas the outside view, albeit prettier, tends to suck you out of the Star Trek universe in a way that will leave you feeling like you're just playing another space-combat sim. The sound effects and music are lifted directly from the Star Trek world, so all of the phaser blasts, photon torpedos, explosions and such will sound familiar.